
Re-Volt
Does Re-Volt run on Windows 11, Apple Silicon Macs, Linux and Steam Deck?
Runs with a fix. See the steps below.1
No Mac version is sold.
Through Proton. ProtonDB: Gold, runs perfectly after tweaks.3
Playable, as rated by Valve. May need some setup.1
One click, no account, so the next player knows. How we check where it runs
How to get Re-Volt running today
- Install the community port RVGL over the Steam game folder, using its patch-only download, to get proper widescreen menus, modern controller support, higher frame rates and working online play.
- If the game will not start or the resolution is wrong without RVGL, add the launch options -w 1920 -h 1080 (with your own resolution) in Steam's properties, as suggested in this Steam thread.
- If RVGL plays no music, rename the music folder in the game directory to redbook (PCGamingWiki).
Synopsis
Re-Volt is an arcade racing game in which radio-controlled toy cars race through suburban streets, a toy store, a museum, a supermarket and other everyday places. You pick up batteries, fireworks, oil slicks and other weapons on the track, win cups to unlock new cars and tracks, and can build your own courses in a track editor.
- Developer
- Acclaim Studios Teesside
- Released
- 1999
- Genre
- Racing
- Where to get it
- Steam
Reception
Critics in 1999 gave the PC version favorable reviews, liking its tracks, physics and sense of scale, though some found the light, nimble cars hard to handle without a gamepad. Retrospectives still praise it; a 2026 Top Gear piece singles out its tracks as the real star. On Steam the 2022 release is rated Very Positive, mostly out of nostalgia, but many recent reviews warn that it is a bare, unpatched port with weak controller support and point players to the free community port RVGL instead. Some reviewers also object to the current rights holder that published this release.
Trailer from Steam Playability today
The average of two parts, each from 1 to 5. Tap a check to see why. How it works
Runs today
4.5/5- Sold or given away today by an official source
- Needs fan patches to run well on Windows 11
- ?Not confirmed yetSingle-player works without an internet connectionNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- All of its content still works (servers, DLC, unlocks)The full original game and its soundtrack are included, and online play lives on through the community port RVGL (PCGamingWiki).
- Supports modern resolutions and widescreenWidescreen resolutions work, but the HUD and menus stretch unless RVGL is installed (PCGamingWiki).
- Full controller support or remappable controlsDirectInput controllers work with full remapping; RVGL adds support for modern controllers and hotplugging (PCGamingWiki).
- Steam Deck Verified or Playable
- No intrusive DRM or required third-party launcher account
- No pay-to-win or pushy microtransactions
- No known game-breaking bugs in the current versionPCGamingWiki lists fixes for the known startup and DirectPlay issues and no open issue that crashes or blocks progress, though some recent Steam reviews report poor frame rates in the unpatched release (PCGamingWiki).
Design today
3.5/5- Controls feel awkward on a modern controller or mouse and keyboardThe Steam release is set up for keyboard; controllers work only through old DirectInput support, and recent players report needing RVGL to use a modern gamepad. Source: pcgamingwiki.com, steamcommunity.com.
- Menus, text or interface are hard to read on today's screensWidescreen resolutions work, but the HUD and menus are stretched by default; only RVGL fixes them and adds proper high-resolution support. Source: pcgamingwiki.com.
- Saving is fair: free saves or frequent checkpoints, little lost progressRaces last a few minutes, and the progress table keeps won and unlocked tracks, won cups and collected stunt stars, with Steam Cloud syncing the data; each championship race allows at most three tries. Source: pcgamingwiki.com, files.re-volt.io.
- It teaches itself: no guide needed to make progressThere is no tutorial, but four driving modes, from a simplified Junior R/C mode to Simulation, plus a Practice mode without opponents let new players ease in; a 1999 PC review still found the twitchy steering so punishing that a family of players rarely won. Source: files.re-volt.io, christiananswers.net.
- Pacing holds up: little grind, filler or forced backtrackingSingle races, cups, time trials, practice stars and a stunt arena give short, varied sessions, with new tracks unlocked by finishing no lower than third. Source: files.re-volt.io, topgear.com.
- Camera and movement never fight the playerThe chase camera keeps the car in view, and the light toy cars handle by design; players who learn each car's steering and slow for corners report the handling feels fair. Source: steamcommunity.com, topgear.com.
If you like Re-Volt







Sources
- Steam store page (requirements, platforms)
- SteamSpy (Steam review counts)
- ProtonDB reports
- PCGamingWiki: Re-Volt
- Top Gear: The 1999 videogame that perfected the RC racing formula
- RVGL Project Page
- Steam: Re-Volt most recent reviews
- Steam: Re-Volt most helpful reviews
- Steam Community: handling discussion
- Steam Community: It worked and then it didn't
- Metacritic: Re-Volt
- Re-Volt: Re-Volt PC instruction booklet
- Christian Spotlight: Re-Volt game review
How does it play for you today?