Games

Zeno Clash

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Zeno Clash

Windows 11Runs
MacNot sold
LinuxGold
Steam DeckPlayable
Gamicality score
80
Metacritic 774
OpenCritic Not rated
Steam players 831
How it’s combined
Playability today
4
Runs today5/5
Design today3/5
Steam user reviews
Very Positive
86%
3,045 reviews1
Get it on Steam Watch the trailer
Facts checked November 1, 2026

Does Zeno Clash run on Windows 11, Apple Silicon Macs, Linux and Steam Deck?

Windows 11Runs

Sold for Windows today, no problem on record.1

Mac (Apple Silicon)Not sold

No Mac version is sold.

LinuxGold

Through Proton. ProtonDB: Gold, runs perfectly after tweaks.3

Steam DeckPlayable

Playable, as rated by Valve. May need some setup.1

Played Zeno Clash lately?

One click, no account, so the next player knows. How we check where it runs

Synopsis

Zeno Clash is a first-person brawler from Chilean studio ACE Team, set in the surreal fantasy world of Zenozoik. Ghat flees his home town after a crime against his strange parent FatherMother, and the story unfolds through flashbacks between fights. Most of the game is a run of small arena battles fought with punches, kicks, blocks and grabs, plus a few odd firearms.

Developer
ACE Team
Released
2009
Genre
Action, Indie
Where to get it
Steam

Reception

Critics in 2009 praised the hard-hitting melee combat and the bizarre, colorful art direction, and Eurogamer recommended it almost without reservation. The same reviews pointed to a short campaign, a confusing story, engine quirks and a disappointing final stretch. Steam players still rate it Very Positive and value it as a one of a kind curiosity, though some recent reviews call the Source engine tech dated. It has a free fan-made multiplayer mod but no official online mode.

Trailer from Steam

Playability today

The average of two parts, each from 1 to 5. Tap a check to see why. How it works

Runs today

5/5
  • Sold or given away today by an official source
  • Runs on Windows 11 without fan patches
  • ?Not confirmed yetSingle-player works without an internet connection
    No source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
  • All of its content still works (servers, DLC, unlocks)
    The game is single-player only with a challenge tower, and nothing has been removed (PCGamingWiki).
  • Supports modern resolutions and widescreen
    Widescreen and 4K resolutions are supported natively (PCGamingWiki).
  • Full controller support or remappable controls
    Controllers are supported with remapping, sensitivity and inverted look (PCGamingWiki).
  • Steam Deck Verified or Playable
  • No intrusive DRM or required third-party launcher account
  • No pay-to-win or pushy microtransactions
  • No known game-breaking bugs in the current version
    The only listed issue, enemies with disabled AI after loading a save, is fixed by restarting the chapter (PCGamingWiki).

Design today

3/5
  • Controls feel awkward on a modern controller or mouse and keyboard
    Keys and controller buttons can be remapped, but the same button picks up items and locks onto enemies, which critics found disorienting in crowded fights. Source: eurogamer.net, pcgamingwiki.com.
  • Menus, text and interface are clear on today's screens
    Widescreen and 4K resolutions are supported natively, with subtitles, closed captions and separate volume sliders. Source: pcgamingwiki.com.
  • Saving is fair: free saves or frequent checkpoints, little lost progress
    There is no manual save in the menus; the game autosaves as the story moves through its short, separate fights, finished chapters can be replayed, and saves sync through Steam Cloud. Quick load sits on F9, while quick save works only after binding a key in config.cfg. Source: pcgamingwiki.com, steamcommunity.com.
  • It teaches itself: no guide needed to make progress
    Combat moves are taught through tutorial flashbacks with Ghat's mentor Metamoq, spread through the opening chapters, and players describe the tutorial as a good introduction to fighting and dodging. Source: eurogamer.net, steamcommunity.com.
  • Pacing drags: grind, filler or forced backtracking
    The campaign is short at about six to seven hours, and a large part of the endgame is spent backtracking before a weak final fight. Source: eurogamer.net.
  • Camera or movement fights the player
    Enemies often join fights silently from behind, players can get stuck on scenery while surrounded, and the field of view can only be changed by editing script files. Source: eurogamer.net, pcgamingwiki.com.

If you like Zeno Clash

Sources

  1. Steam store page (requirements, platforms)
  2. SteamSpy (Steam review counts)
  3. ProtonDB reports
  4. Metacritic
  5. PCGamingWiki: Zeno Clash
  6. Eurogamer: Zeno Clash review, page 1
  7. Eurogamer: Zeno Clash review, page 2
  8. Steam Community: Zeno Clash reviews
  9. Steam Community: Zeno Clash discussions

How does it play for you today?

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