
Bone: Out from Boneville
Does Bone: Out from Boneville run on Windows 11, Apple Silicon Macs, Linux and Steam Deck?
Runs with a fix. See the steps below.1
No Mac version is sold.
Through Proton. ProtonDB: Platinum, runs perfectly out of the box.3
One click, no account, so the next player knows. How we check where it runs
How to get Bone: Out from Boneville running today
- If the Steam version does not start, install it in a Steam library under the C:\Program Files (x86) folder (PCGamingWiki).
Synopsis
Bone: Out from Boneville is a short point-and-click adventure from Telltale Games, based on the first part of Jeff Smith's Bone comics. The three Bone cousins are run out of their hometown and lost in a strange valley, and you guide Fone Bone and Phoney Bone through conversations, simple inventory puzzles and a string of minigames. It was planned as the first of several episodes, but only one sequel followed.
- Developer
- Telltale Games
- Released
- 2005
- Genre
- Adventure
Reception
Critics gave it a Metascore of 68, liking its charm, humor and faithfulness to the comics while calling it too short and easy. Reviewers saw it as a gentle game to play with children, with a hint system for younger players. Steam players echoed the complaints about a two to three hour length and repetitive minigames, and the story was left unfinished after one sequel. The Steam version is no longer sold.
Playability today
The average of two parts, each from 1 to 5. Tap a check to see why. How it works
Runs today
2.5/5- ?Not confirmed yetSold or given away today by an official sourceNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- Needs fan patches to run well on Windows 11
- ?Not confirmed yetSingle-player works without an internet connectionNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- Some content no longer works (servers, DLC, unlocks)The Steam version has been delisted and can no longer be bought; the single-player game itself is complete (PCGamingWiki, Steam Community).
- No proper support for modern resolutions and widescreenPCGamingWiki lists widescreen, ultrawide and 4K as hackable only, through a custom resolution tool (PCGamingWiki).
- No full controller support and no remappable controlsPCGamingWiki lists no controller support (PCGamingWiki).
- ?Not confirmed yetSteam Deck Verified or PlayableNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- ?Not confirmed yetNo intrusive DRM or required third-party launcher accountNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- No pay-to-win or pushy microtransactions
- No known game-breaking bugs in the current versionPCGamingWiki lists no unresolved issues, only a fixed start failure solved by installing the game in the default Steam folder (PCGamingWiki).
Design today
3.5/5- Controls feel natural on a modern controller or mouse and keyboardIt is a simple mouse game with four main cursors for walking, changing location, taking and looking. There is no controller support, and none is needed, though the lack of a cursor marking where movement stops leads to some needless walking. Source: metzomagic.com, pcgamingwiki.com.
- Menus, text or interface are hard to read on today's screensThe game runs at low resolutions, and widescreen and 4K need a third-party resolution tool. One player found the language stuck in Russian with no in-game option to change it. Source: pcgamingwiki.com, steamcommunity.com.
- Saving is fair: free saves or frequent checkpoints, little lost progressPlayers save manually whenever they like, for example before the branching storytelling scene, so little progress is lost. Source: metzomagic.com, pcgamingwiki.com.
- It teaches itself: no guide needed to make progressAn excellent tutorial introduces the cursors, and a question mark button gives graduated hints, so it is hard to get stuck. Source: metzomagic.com.
- Pacing drags: grind, filler or forced backtrackingDialogue cannot be clicked through, and two nearly identical chase sequences, a maze and a hide-and-seek game fill a large share of a three hour game. Minigames can be skipped, yet players still found it tedious despite its length. Source: metzomagic.com, steamcommunity.com, steamcommunity.com.
- Camera and movement never fight the playerEach scene uses a fixed camera, and a hand cursor at screen exits moves you between locations, so there is no camera to manage. Source: metzomagic.com.
If you like Bone: Out from Boneville







Sources
- Steam store page (requirements, platforms)
- SteamSpy (Steam review counts)
- ProtonDB reports
- Metacritic
- PCGamingWiki: Bone: Out from Boneville
- Steam Community: Bone: Out from Boneville discussions
- Steam Community: the game is stuck in russian
- metzomagic.com: Bone: Out From Boneville review
- Metacritic: Bone: Out From Boneville critic reviews
- Steam Community: BigSpoonyBard's review of Bone: Out from Boneville
- Steam Community: strategikal's review of Bone: Out from Boneville
How does it play for you today?