
A Vampyre Story
Does A Vampyre Story run on Windows 11, Apple Silicon Macs, Linux and Steam Deck?
Listed in the store's system requirements.1
No Mac version is sold.
Through Proton. ProtonDB: Platinum, runs perfectly out of the box.3
Verified by Valve.1
One click, no account, so the next player knows. How we check where it runs
Synopsis
A hand-painted point-and-click comedy adventure from former LucasArts designers, starring Mona, a Parisian opera singer turned vampire and held captive in a gloomy castle. Together with her wisecracking bat Froderick, you explore, talk to odd characters and combine items, and later Mona's own bat form, to plan her escape and chase her stage dreams.
- Developer
- Autumn Moon Entertainment, Jordan Freeman Group
- Released
- 2008
- Genre
- Adventure
- Where to get it
- Steam
Reception
Critics gave it a PC Metascore of 74 from 34 reviews, praising the humor, writing and painted art as a worthy LucasArts tribute while faulting convoluted puzzles and technical problems, including a progress-blocking bug Worthplaying hit in the 2008 release. Players today still enjoy the art and the jokes, but recent Steam reviews complain about slow walking, clunky controls, long load times and puzzles that feel overly complicated.
Trailer from Steam Playability today
The average of two parts, each from 1 to 5. Tap a check to see why. How it works
Runs today
4/5- Sold or given away today by an official source
- Runs on Windows 11 without fan patches
- ?Not confirmed yetSingle-player works without an internet connectionNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- All of its content still works (servers, DLC, unlocks)No servers or content are involved; the game was always a first chapter ending on a cliffhanger (Steam Community).
- No proper support for modern resolutions and widescreenHardcoded to 4:3; widescreen needs an unofficial patch (PCGamingWiki).
- No full controller support and no remappable controlsNo controller support; Steam Deck players map controls by hand (PCGamingWiki).
- Steam Deck Verified or Playable
- No intrusive DRM or required third-party launcher account
- No pay-to-win or pushy microtransactions
- No known game-breaking bugs in the current versionRecent Steam reviews report no crashes, and the updated Steam release ships with a DirectX wrapper (PCGamingWiki).
Design today
2.5/5- Controls feel awkward on a modern controller or mouse and keyboardActions sit behind a hold-the-left-button cross menu, the right button opens the inventory and warps through exits, and skipping walks needs the space bar, which reviewers found clumsy; there is no controller support. Source: worthplaying.com, steamcommunity.com, pcgamingwiki.com.
- Menus, text or interface are hard to read on today's screensThe game runs at a fixed 1024×768 in 4:3 with no widescreen option, so it fills only the middle of a modern display. Source: pcgamingwiki.com, expertreviews.co.uk.
- Saving is fair: free saves or frequent checkpoints, little lost progressSaves can be made at any time from the Escape menu and sync through Steam Cloud, though loading a save can take over a minute. Source: worthplaying.com, pcgamingwiki.com, steamcommunity.com.
- Hard to make progress without a guideSome puzzles hinge on subtle clues buried in Mona's and Froderick's spoken asides, and recent players still call several puzzles overly complicated. Source: worthplaying.com, steamcommunity.com.
- Pacing drags: grind, filler or forced backtrackingMona walks slowly, the companion's commentary drags out every inspection, and long joke-filled dialogue slows the story, even with exit warps and skippable lines. Source: steamcommunity.com, worthplaying.com.
- Camera and movement never fight the playerEach scene is a fixed painted screen with click-to-walk movement, and the space bar and exit warps move Mona instantly, so the view never gets in the way. Source: worthplaying.com.







How does it play for you today?