
Making History: The Calm & the Storm
Does Making History: The Calm & the Storm run on Windows 11, Apple Silicon Macs, Linux and Steam Deck?
Runs with a fix. See the steps below.1
No Mac version is sold.
Through Proton. ProtonDB: Bronze, runs, but with issues that get in the way.3
One click, no account, so the next player knows. How we check where it runs
How to get Making History: The Calm & the Storm running today
- If the game reports an invalid license key, open the Registry Editor and delete the key HKEY_CLASSES_ROOT\VirtualStore\MACHINE\SOFTWARE\WOW6432Node\Muzzy Lane Software, as described in this Steam guide.
- To play at a widescreen resolution, edit the nScreenWidth and nScreenHeight values in C:\ProgramData\Muzzy Lane Software\Options\options.xml, following this Steam guide.
- At 4K the interface does not scale, so pick a lower resolution such as 2560×1600 for readable text (PCGamingWiki).
Synopsis
Making History is a turn-based grand strategy game set in the years around World War II. Players lead a nation through scenarios starting between 1936 and 1944, balancing industry, trade, research, diplomacy and war on a map of regions and cities. It began as a classroom teaching tool and includes a scenario editor and multiplayer.
- Developer
- Muzzy Lane
- Released
- 2007
- Best version
- Play this original release. The Gold Edition is a separate Steam app that rebalances units such as nuclear bombers, a change some longtime players in the Steam community dislike.
- Genre
- Action, Strategy
- Where to get it
- Steam
Reception
Critics gave it a middling to positive response, with a Metascore of 70. Armchair General liked its clean interface, its economy and its replay value, but found the research model unrealistic and the early scenarios prone to turning into a free-for-all. Players today still praise its approachable systems and its tutorial, and some value what it teaches about wartime economics. The most common complaint is an invalid license key error that stops the game from starting until a registry entry is deleted, while others find the economy shallow and the long campaigns dull.
Playability today
The average of two parts, each from 1 to 5. Tap a check to see why. How it works
Runs today
3.5/5- Sold or given away today by an official source
- Needs fan patches to run well on Windows 11
- ?Not confirmed yetSingle-player works without an internet connectionNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- All of its content still works (servers, DLC, unlocks)All scenarios and the editor remain, and multiplayer runs on player-hosted games with no official server to shut down (Steam Community).
- Supports modern resolutions and widescreenWidescreen resolutions work after editing the options file, though the interface does not scale at 4K (PCGamingWiki).
- No full controller support and no remappable controlsThe game has no controller support (PCGamingWiki).
- ?Not confirmed yetSteam Deck Verified or PlayableNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- No intrusive DRM or required third-party launcher account
- No pay-to-win or pushy microtransactions
- Known game-breaking bugs in the current versionMany players still hit an invalid license key error that stops the game from starting, fixed only by deleting a registry key (PCGamingWiki).
Design today
4.5/5- Controls feel natural on a modern controller or mouse and keyboardThe game is turn-based and played entirely with the mouse: units are moved by pointing and clicking on regions, and orders resolve together at the end of each turn. There is no controller support. Source: armchairgeneral.com, pcgamingwiki.com.
- Menus, text or interface are hard to read on today's screensResolution can only be changed by editing an XML file, and at 4K the interface does not scale and text becomes hard to read. Source: pcgamingwiki.com, steamcommunity.com.
- Saving is fair: free saves or frequent checkpoints, little lost progressGames can be saved manually between turns and loaded later in single player or multiplayer. Source: steamcommunity.com, pcgamingwiki.com.
- It teaches itself: no guide needed to make progressAn in-game tutorial covers both the basic and the advanced systems, and many player reviews call the game easy to learn. Source: steamcommunity.com, steamcommunity.com.
- Pacing holds up: little grind, filler or forced backtrackingScenarios start in 1936, 1939, 1940, 1941 or 1944, so a campaign can begin close to the main war, and players can switch nations mid-game. Complaints about dull stretches come from a minority of reviews. Source: armchairgeneral.com, steamcommunity.com.
- Camera and movement never fight the playerThe game is viewed from above on a flat strategic map, where clicking a region, city or resource opens its details. There is no camera to fight. Source: armchairgeneral.com, pcgamingwiki.com.
If you like Making History: The Calm & the Storm







Sources
- Steam store page (requirements, platforms)
- SteamSpy (Steam review counts)
- ProtonDB reports
- Metacritic
- PCGamingWiki: Making History: The Calm & the Storm
- Armchair General: Making History: The Calm & The Storm Review (PC)
- Steam Community: Making History top rated reviews
- Steam Community: Making History most recent reviews
- Steam Community: Saving when hosting a network multiplayer game
- Steam Community: Difference between Making History and Making History Gold
- Steam Community: Invalid License Key simple fix guide
- Steam Community: Setting custom screen resolutions guide
- Steam Community: can't start game
How does it play for you today?