
Star Wars: Starfighter
Does Star Wars: Starfighter run on Windows 11, Apple Silicon Macs, Linux and Steam Deck?
Runs with a fix. See the steps below.1
No Mac version is sold.
Through Proton. ProtonDB: Gold, runs perfectly after tweaks.3
Playable, as rated by Valve. May need some setup.1
One click, no account, so the next player knows. How we check where it runs
How to get Star Wars: Starfighter running today
- Cap the frame rate at 30 FPS, for example with RivaTuner or your GPU driver, to stop menu skipping and excessive screen shake (PCGamingWiki).
- To remove the shake on hit entirely, open Game\AutoExec.con and comment out the CShakeCtrl lines (PCGamingWiki).
- For a widescreen image, pick an in-game resolution, force your native resolution with dgVoodoo 2 and apply the FOV fix linked there (PCGamingWiki).
Synopsis
Star Wars: Starfighter is an arcade space and atmospheric combat game set just before and during the events of The Phantom Menace. Across 14 story missions you fly as three pilots, a Naboo fighter, a mercenary and a pirate, each with a ship of their own, in dogfights, strike runs and escort missions, with medals and bonus missions to unlock.
- Developer
- LucasArts
- Released
- 2001
- Genre
- Action, Simulation
- Where to get it
- Steam
Reception
The PS2 original was well received, but the 2002 PC port landed with a mixed 71 on Metacritic, where critics liked the music, sound and action but called it an unpolished console conversion. Players today enjoy the arcade flying and the John Williams score, and note the campaign is only around four to five hours long. Recurring complaints are the violent camera shake whenever the ship takes a hit, awkward keyboard and mouse controls that can only be changed in the launcher, and late missions with no checkpoints.
Trailer from Steam Playability today
The average of two parts, each from 1 to 5. Tap a check to see why. How it works
Runs today
4/5- Sold or given away today by an official source
- Needs fan patches to run well on Windows 11
- ?Not confirmed yetSingle-player works without an internet connectionNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- All of its content still works (servers, DLC, unlocks)The PC version never had multiplayer, so nothing has shut down, though it lacks the extra missions of the Xbox Special Edition (PCGamingWiki).
- No proper support for modern resolutions and widescreenCustom resolutions are pillarboxed to 4:3 unless forced with a DirectX wrapper and an FOV fix (PCGamingWiki).
- Full controller support or remappable controlsXInput controllers are supported with remapping, but the launcher needs a mouse (PCGamingWiki).
- Steam Deck Verified or Playable
- No intrusive DRM or required third-party launcher account
- No pay-to-win or pushy microtransactions
- No known game-breaking bugs in the current versionPCGamingWiki lists no open issues that crash or block progress, and the high frame rate glitches have a known fix (PCGamingWiki).
Design today
1.5/5- Controls feel natural on a modern controller or mouse and keyboardXInput controllers work with full flight controls and remappable buttons, although keyboard and mouse play is awkward and remapping only happens in the launcher. Source: pcgamingwiki.com, steamcommunity.com.
- Menus, text or interface are hard to read on today's screensThe game has no native widescreen support and pillarboxes custom resolutions to 4:3, with no windowed mode; menus are clumsy to navigate. Source: pcgamingwiki.com, steamcommunity.com.
- Saving is harsh: few saves or checkpoints, progress gets lostProgress saves between missions only, with no checkpoints, so dying late in a mission restarts it from the beginning. Source: gog.com.
- Hard to make progress without a guideThe game never shows how to set up keyboard or controller; bindings can only be changed in the external launcher before play, and players pass around step-by-step guides to find them. Source: steamcommunity.com.
- Pacing drags: grind, filler or forced backtrackingLater missions turn sharply harder, with very accurate enemies, and without checkpoints a death means replaying the whole mission. Source: steamcommunity.com, gog.com.
- Camera or movement fights the playerEvery hit throws the camera into a violent shake that disrupts aim and steering, a complaint repeated across reviews and threads. Source: steamcommunity.com, steamcommunity.com, gog.com.
If you like Star Wars: Starfighter







Sources
- Steam store page (requirements, platforms)
- SteamSpy (Steam review counts)
- ProtonDB reports
- Metacritic
- PCGamingWiki: Star Wars: Starfighter
- Metacritic: Star Wars: Starfighter PC critic reviews
- Metacritic: Star Wars: Starfighter
- Steam Community: Star Wars Starfighter most helpful reviews
- Steam Community: Star Wars Starfighter most recent reviews
- Steam Community: Screen shaking when hit
- Steam Community: Cutscenes won't play
- GOG.com: user review of STAR WARS Starfighter by The_Introspectre
How does it play for you today?