
Tomb Raider: Underworld
Does Tomb Raider: Underworld run on Windows 11, Apple Silicon Macs, Linux and Steam Deck?
Runs with a fix. See the steps below.1
No Mac version is sold.
Through Proton. ProtonDB: Gold, runs perfectly after tweaks.3
Unsupported, as rated by Valve.1
One click, no account, so the next player knows. How we check where it runs
How to get Tomb Raider: Underworld running today
- If the game crashes at startup on a CPU with more than 31 threads, install the TRLAU Menu Hook, or start it with a batch command that limits it to fewer cores, as described on PCGamingWiki.
- Turn on VSync and run at 60 Hz or a 60 FPS cap, since higher frame rates break physics objects and puzzles (PCGamingWiki).
- If audio crackles, set the Windows output sample rate to 96000 Hz or lower (PCGamingWiki).
Synopsis
Tomb Raider: Underworld is a third-person action adventure that closes Crystal Dynamics' Legend trilogy, following Lara Croft on a hunt tied to Norse myth from the Mediterranean seabed to Thailand and Mexico. Levels are large, mostly open ruins built around climbing, swimming, physics puzzles with ancient machinery and occasional gunfights.
- Developer
- Crystal Dynamics
- Released
- 2008
- Genre
- Action, Adventure
- Where to get it
- Steam
Reception
Critics liked it, with a PC Metascore of 80, praising the scale of the tombs, the puzzles and the detailed scenery. The same reviews faulted a troublesome camera, jumps and grabs that do not always go where Lara faces, and too little guidance, which leaves players unsure where to go. Today Steam players rate it Mostly Positive at about 77 percent, while many note that it needs VSync or a frame cap to stop physics and puzzle bugs on modern PCs.
Trailer from Steam Playability today
The average of two parts, each from 1 to 5. Tap a check to see why. How it works
Runs today
3.5/5- Sold or given away today by an official source
- Needs fan patches to run well on Windows 11
- ?Not confirmed yetSingle-player works without an internet connectionNo source covers the current version yet, so this check counts as open, not passed. Played it lately? Tell us
- Some content no longer works (servers, DLC, unlocks)The two story DLC episodes, Beneath the Ashes and Lara's Shadow, were Xbox 360 exclusives and never came to PC (PCGamingWiki).
- Supports modern resolutions and widescreenNative 16:9 and 16:10 support with 4K, while ultrawide needs a hack and field of view cannot be changed (PCGamingWiki).
- Full controller support or remappable controlsFull controller support with remapping for both gamepad and keyboard (PCGamingWiki).
- Not Steam Deck Verified or Playable
- No intrusive DRM or required third-party launcher account
- No pay-to-win or pushy microtransactions
- No known game-breaking bugs in the current versionStartup crashes on CPUs with many threads and physics bugs at high frame rates both have known workarounds, and the remaining soft locks can be undone by loading an earlier save (PCGamingWiki).
Design today
3/5- Controls feel awkward on a modern controller or mouse and keyboardJump and grab inputs are unreliable: Lara sometimes leaps away from the direction she faces or misses ledges that look climbable, which causes many cheap deaths. Source: cubed3.com, metacritic.com.
- Menus, text and interface are clear on today's screensThe game renders natively in 16:9 and 16:10 up to 4K, and its menus and sparse on-screen display stay readable on modern screens. Source: pcgamingwiki.com.
- Saving is fair: free saves or frequent checkpoints, little lost progressPassing a checkpoint saves automatically and the game reloads there after a death or restart, and manual saves can be made at any time as a backup, so little progress is lost. Source: tombraiders.net.
- Hard to make progress without a guideGrabbable ledges are no longer clearly marked and some puzzles are cryptic, so players often stand around unsure what to do next. Source: cubed3.com, metacritic.com.
- Pacing holds up: little grind, filler or forced backtrackingEach level is a self-contained tomb with a steady mix of climbing, puzzles and short fights, and reviewers singled out the level design as a strength. Source: cubed3.com, metacritic.com.
- Camera or movement fights the playerThe camera often plays up during climbing and jumps, a complaint several critics shared at release. Source: cubed3.com, metacritic.com.
If you like Tomb Raider: Underworld







Sources
- Steam store page (requirements, platforms)
- SteamSpy (Steam review counts)
- ProtonDB reports
- Metacritic
- PCGamingWiki: Tomb Raider: Underworld
- Metacritic: Tomb Raider: Underworld critic reviews (PC)
- Cubed3: Tomb Raider: Underworld Review – PC
- Stella's Tomb Raider Site: Underworld walkthrough, introductory notes
- Steam Community: The game is not aging well
- Steam Community: box puzzle bug thread
- Steam Community: Cannot get this game to start
- GitHub: TRLAU Menu Hook releases
How does it play for you today?